Jim Martin
Lead design for builder tools in Roblox Studio.
Design collaboration and review tools for Netflix Animation story and preproduction.
Create tools for illustration and animation at Artbreeder.com.
Design in-house creative tools for Pixar's story and technical artists. Manage Pixar's internal design system.
Design and build tools for Unity, Web, and iOS that let designers and developers easily use 3D geospatial data in their projects.
Lead human-centered design on small project teams; ship apps used by thousands of emergency responders in the field.
Design and implement a new physical metaphor for analyzing multidimensional data in the browser.
Build gesture-controlled art installations displayed at NCMA, ACM SIGGRAPH, and Amsterdam Cinekid Festival.