Jim Martin

Roblox · Principal Product Designer 2021–Present

Lead design for builder tools in Roblox Studio.

Netflix · Product Designer 2021–2022

Design collaboration and review tools for Netflix Animation story and preproduction.

Artbreeder · Design Engineer 2020–2022

Create tools for illustration and animation at Artbreeder.com.

Pixar · Senior Product Designer 2019–2021

Design in-house creative tools for Pixar's story and technical artists. Manage Pixar's internal design system.

Mapbox · Senior UX Engineer 2017–2019

Design and build tools for Unity, Web, and iOS that let designers and developers easily use 3D geospatial data in their projects.

Draper · UX Engineer 2015–2017

Lead human-centered design on small project teams; ship apps used by thousands of emergency responders in the field.

DataSquid · UX Engineer 2014–2015

Design and implement a new physical metaphor for analyzing multidimensional data in the browser.

Installation Artist 2012–2014

Build gesture-controlled art installations displayed at NCMA, ACM SIGGRAPH, and Amsterdam Cinekid Festival.

Carnegie Mellon University · MHCI 2014–2015
NC State University · Art and Design 2010–2014